Prepar3D v2.0 Developer Blog – DirectX11 Comunicazione ufficiale della Lockeed Martin:
07 ott 2013 •
Microsoft Flight Simulator
Comunicazione ufficiale della Lockeed Martin:Comunicazione ufficiale della Lockeed Martin:
Prepar3D v2.0 Developer Blog – DirectX11
As many of you are aware, since the release of Prepar3D v1.4, and even earlier actually, parts of our development team have been working on Prepar3D v2.0. With Prepar3D v2.0 coming out later this year, it has many new and exciting features which we will begin to highlight in developer blogs, and the spotlight of this first developer blog will be on Directx11.
The core rendering engine in Prepar3D has been completely overhauled and updated from DirectX9 to DirectX11. The biggest benefit to this is that now Prepar3D is able to better take advantage of modern graphics hardware. In a nutshell, upgrading your graphics card will now increase either your performance or the fidelity of what you are able to see in the simulation. It also allows us to implement new and modern rendering features.
Regarding performance, I’ll briefly talk about some of the features of DirectX11 and how taking advantage of them in Prepar3D v2.0 will allow for a better simulation, training or learning experience.
Continued to link: http://www.prepar3d.com/news/2013/10/4507/
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